If you try to use the PS Vita’s Near funcitonality over WiFi and get “Location data cannot be obtained” constantly, try to turn off the Vita completely (hold the power button at the top for a few seconds) and then turn it on again. This at least solved it for my PS Vita.
If, like me, you had a working FreeBSD system with amavisd-new and p0f set up, you might find that p0f suddenly stopped working at some point. The cause for this is that it tries to use pcap on the USB bus, which it cannot do. The solution is to put
hw.usb.no_pf=1 in your
As I previously recorded in the posts here and here, my network interface card under Windows 7 started to drop the complete traffic whenever it got stressed out with network traffic. Heck, sometimes not even when stressing it out. Digging through various fora I came to the Nvidia forum again and found a thread that mentioned a Microsoft Knowledge Base article that instructs in turning off receive-side scaling.
After turning said option off and stress testing the link for a few hours I did not experience any drops. So this might actually finally be the stable connection I am looking for.
As noted in my earlier post I had issues with my network interface card (NIC) dropping my connection whimsically.
So finding some posts about possible firmware issues with Linksys routers and disconnects I proceeded to update my router’s firmware from dd-wrt v23 to v24 pre-sp2. This actually caused me some problems. I followed the information presented in the stickies on the dd-wrt forum, which means that prior to updating the firmware I did the 30/30/30 reset to get the factory defaults going again, then proceeded with uploading the new firmware (v24 pre-sp2 build 13064) and once that was done do the 30/30/30 reset again.
And that’s where 2-2,5 hours of frustrating would kick in. After the router had rebooted I couldn’t ping the default 192.168.1.1 address. I was getting a destination unreachable message. So alarm bells started to ring in my head, thinking I had bricked my router in some way. But the strange thing was that it looked like it rebooted correctly, no strange flashing LEDs, or not being responsive to cables being plugged in and taken out. Of course, with the router down I had no Internet connectivity to do some troubleshooting browsing. But thankfully I could use my Android mobile phone for that. I retried various reset routines but to no avail. Of course I started to despair a bit more, thinking I would have to buy a new router. I then noticed that the WLAN LED was lit up. Since my Android phone supports WiFi I figured I should see if it shows up. ‘Lo and behold, it had a network with the SSID ‘dd-wrt’ and sure enough, I could connect to it. Next was trying to router’s web interface and that worked too! Of course that enthusiasm was quickly dampened when I discovered that you cannot do a firmware upgrade over the wireless link. I also couldn’t find any way online on how to override this precautionary lockout, so it was back to square one.
And then I stumbled over a post which mentioned that Linksys routers with the original firmware sometimes have their wired LAN ports revert to 10 Mbit/half-duplex settings. After picking up my jaw from the floor I wondered if it could be so easy. Sure enough, after changing the settings for my NIC in the configuration window, I could ping 192.168.1.1 and load up the administration interface in my browser.
Then I tried my World of Warcraft (WoW) patch download again (which is essentially a BitTorrent client) and stream Bohemian Rhapsody by the Muppets at HD quality from YouTube only to have my NIC go silent on me again. So, after the few hours of futzing with the router and its upgrade I was no closer to a proper solution. Although I did conclude it was, in fact, the Windows 7 box acting up since my WiFi connection as well as the Unix box on another LAN port could still use the network as it should.
Then the morning after I was looking around several Google results again and came to a post on the Windows7Forums.com website where someone had troubles with a wireless connection from Windows 7. I use a wired connection, so aside from the symptoms it’s not quite similar. It then documents the ‘roll back driver’ solution, which I had previously tried. But it became interesting when I found Sage’s post at the bottom which reads:
“I think I’ve found the solution to this problem. It was revealed recently (A week or two ago) that there is a bug in the NVIDIA chipsets when using 64-bit addressing. This ends up affecting a whole host of things on machines, including this nefarious “Random internet disconnect” problem. I posted this solution over at a couple other W7 forums and others with NVIDIA chipsets and 64-bit machines have all found it to succeed in fixing this frustrating issue.
What it more or less comes down to is applying this hotfix: You encounter problems when you move data over USB from a Windows 7 or Windows Server 2008 R2-based computer that has an NVIDIA USB EHCI chipset and at least 4GB of RAM
Ignore the fact that it mentions this fix to be solely for USB hardware issues. It is a fix for the NVIDIA chipset on 64-bit Windows 7 and has been practically a miracle fix for people with the USB harddrive disconnect problem, the random internet drop problem, and the internet-disconnect-on-wake-from-sleep problems that have all been plaguing Windows 7 64-Bit users since the RC.”
Funnily enough my Windows 7 is 64-bits and I also have an NVIDIA nForce chipset. Looking at the hotfix page shows it really is only updated USB driver files. Figuring it cannot possibly be worse than my situation now I installed the hotfix are being emailed the location to download it from. A reboot later I was downloading my WoW patch with the downloader while streaming the Muppets again and haven’t seen it drop dead yet. So initial tests show it might very well be the solution, but I need to stress test it some more.
So the good news of Windows 7 is that they removed the TCP half-open limits.
The bad news is that quite a fair number of people have problems with their network interface card (NIC) dropping dead on them as soon as they push their system to sustained high throughput, think of leeching newsgroups, using torrents, but also downloading ISOs (BSD or Linux releases) or even watching YouTube clips and downloading a driver.
The suggested ‘fixes’ have been ranging from absurd to interesting.
Things I have done so far:
- rolled back the driver from NVIDIA to Microsoft’s stock driver, did NOT help
- disabled power management features, did NOT help
- disabled autotuninglevel (netsh int tcp set global autotuninglevel=disabled), still in testing
Things to try still:
- disable all Quality of Service (QoS) stuff
- disable all offloading (netsh int ip set global taskoffload=disabled)
- disable Gigabit related features
Since a few days Google Groups mailing lists stopped having a
Sender header. Aside from being a violation of RFC 5322 in that this is a SHOULD requirement for mailing lists it also breaks labels in Google Mail as well as procmail filtering. Add to that that moderation messages have strange subjects all of a sudden and I wonder which idiot has been messing around with the mail backend at Google without considering the broader implications.
In an earlier post I detailed how to get your Nintendo DS connected to a router with dd-wrt. One problem I had back then was that I could only make it work in 802.11b-only mode. The solution is to go to your dd-wrt page, select ‘Wireless’, then select ‘Advanced Settings’ and set ‘Basic Rate’ from ‘Default’ to ’1-2 Mbps’. Now you can set ‘Wireless Network Mode’ under ‘Basic Settings’ to ‘Mixed’ instead of just ‘B-only’.
So I tried to play Defense of the Ancients (DotA – a Warcraft 3 mod) over Hamachi with some people only to find out that I couldn’t see the LAN game in the lobby. If you have this issue, try to see if you can telnet to port 6112 of the hoster’s IP address. If that works, you’ll get disconnected after a few return presses, you need to check if all Warcraft 3 versions are all the same. This was the issue I was running in. I had missed the latest patch (1.21b to 1.22a) back in July 2008.
I found out yesterday on IRC that there was a rumour floating around that itojun had passed away. We finally found a Japanese text online by the younger brother (おとうと) stating that he has passed away. Undeadly also has more about it.
I want to use this space to express my wishes of support towards his family that he leaves behind.
I bought a Nintendo DS Lite recently and wanted to try the WiFi funtionality for playing over the Internet.
I have a Linksys WRT54G with DD-WRT as firmware. After some messing around I found that I need to set it to B mode only (so not mixed), with 64 bits WEP. I also entered my SSID statically so that I can keep the broadcast disabled.
After this I was able to connect to my router. I then was able to playing Koi-koi (Hanafuda) over the Internet against some other human player. Quite nice and fast too!